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NationStates News

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NationStates News last won the day on July 22 2016

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  1. NS -And The Editor Can Edit

    For nine years, Regional Message Board posts just scrolled off into the void, to be lost forever. One day, we thought, "Wait... what if that didn't happen?" Thus was born the ability of an RMB to hold more than ten posts. Today, a mere six years later, I am happy to unveil another great technological leap forward! No longer must perfectionist writers leave a string of self-deleted posts in their wake! Now you can hit that Edit button and correct embarrassing typos or gross factual inaccuracies before anyone notices. Such progress! {url}
  2. NS -A Better Editor

    Your words are important. Other nations should tremble at them. Or be moved. Sometimes comforted. It depends on the situation. The point is: important. That's why we're making it easier to send your words out into the world, where people can rightfully tremble at them, or be moved or comforted or whatever. Most places you write words now comes with a little toolbar like this: @@JGConfig::editorbar(undef, 1)@@ That provides handy insertion of formatting tags like bold, italics, underline, and links to nations and regions. Additionally: There are keyboard shortcuts (including for preview). Your unsent posts are automatically saved as drafts and restored when you come back. Admire a raft of small cosmetic enhancements. @ Mentions One important change is how the @ key works. Previously, you would stick @ on the start of a nation name and hope that at some point it would convert into [nation] tags to make it linkable. Now it happens in real-time, so @ followed by a few letters will trigger auto-complete, allowing you to select the nation or region you want with the arrow keys or a click or tap. If you ignore auto-complete and keep typing, the @ won't do anything any more. So the good news is you no longer have to worry about @ transforming into tags when you didn't mean for it to do so. For those times when you do want to quickly apply [nation] tags to a name without using auto-complete, there's the new editor toolbar and the accompanying keyboard shortcuts. [nation] Tag Defaults Another significant change is that [nation] now defaults to the short version of a nation name. For example, "[nation]Testlandia[/nation]" now becomes @@JGConfig::nice_name('testlandia', 2)@@, not @@JGConfig::nice_name('testlandia', 3)@@. You can still use either, specifying what you want with variants such as [nation=long], [nation=short], and [nation=long+noflag]. But if you don't, you get the shorter name. Unfortunately this is also a retroactive change, which means that some posts and dispatches that relied on the default without specifying it will have changed. I'm sorry for that; it was unavoidable. As always, please report bugs in the Technical forum. And expect more improvements in this area in the future, like more tag support when editing dispatches! Because your words matter. {url}
  3. NS -N-Day<sup>2</sup> is Over

    Thank you for nuking! N-Day2 has now concluded. I hope you came through relatively radiation-free. Final Leaderboard Congratulations to Totally Not the AA of Augustin Alliance who topped the leaderboard with 124,923 points! That's the second N-Day that this faction, or something that looks a lot like it, has won. Well done also to UPPERCUT of various Pacifics, who provided close competition with 113,844 points. A few more stats to come! In the meantime, enjoy this fun fact: Fun fact! Because nuclear weapons can strike their target within minutes, it's impractical to have a proper system of checks and balances safeguarding their use—countries must be able to retaliate to a nuclear launch by immediately emptying their own arsenals. In the United States, for example, while the President is legally bound to go before to Congress to declare a conventional war, he is empowered to let loose all seven thousand nukes at any time for any reason. Wheee! Update: Here is your permanent detailed archive with more stats. Top score with 0 radiation: Forest Update 2: The NS Index N-Day2 write-up is up! {url}
  4. NS -N-Day<sup>2</sup>

    Nuclear war is hotter than it's been in years! So in celebration/defiance of the International Day Against Nuclear Tests on August 29, we are holding a second NationStates N-Day! Nuclear apocalypse begins in: Click/tap here for your local time: @@JGConfig::time_ago(1504040400)@@ N-Day2 will run for 24 hours, after which time no further nuclear launches will be accepted. Here's a handy primer! @@JGConfig::parse_nscode("https://www.nationstates.net/page=dispatch/id=874170", 2)@@ Shortly before the commencement of N-Day, all Factions and stats from the previous N-Day will be wiped. So everyone starts with nothing. As before, if you don't wish to participate in the nuclear frenzy, you can simply ignore it: Your nation remains immune from attack. The Vault 41 forum is now re-opening to facilitate pre-nuclear discussion. Good luck! {url}
  5. A follow-up on the recently held NationStates Roleplay Symposium 2017 is coming up this week. @@JGConfig::nice_name("the_madhouse_role_play_group", 2)@@ wrote: Madhouse Productions, and the Madhouse Role Play Group, proudly present: GAMEPLAY OVERVIEW, A Questions and Answers Panel. By request, Madhouse Productions will sponsor a Gameplay panel the last Saturday in August. This is a continuation of the Gameplay panel held during the 2017 NS Roleplay Symposium. Our panelists will offer roleplayers a glimpse into the world of Gameplay, and answer questions you might have about terminology, purpose, and organizations. This event is open to all NationStates roleplayers regardless of subforum haunt. It will be hosted by the NS Mentor Discord Server, Invitational Venue Service. DATE: Saturday, 26 August 2017 TIME: 5 - 6:30 PM EST MODERATOR: Swith Witherward FEATURING: Ever-Wandering Souls (The Black Hawks), Jakker (The Black Hawks), Reventus Koth (The Black Hawks), and Zwangzug (United Defenders League, retired) For more information, please contact Swith Witherward. Enjoy the panel!{url}
  6. When summer hits the northern hemisphere the effect is noticeable here on NationStates, and in this case in a positive way: a variety of fun activities pop up all over the NationStates world. The third annual RaiderCon is already underway, taking place from July 1st through July 6th. It offers an opportunity for players to discuss the Gameplay activity know as Invading or Raiding, from various perspectives. @@JGConfig::nice_name("jakker", 2)@@ wrote: From the early beginnings of NationStates, there have been nations who invade regions. The practice has made a lasting impact on the game and this convention looks to explore the players and groups that have engaged in raiding over the years. RaiderCon is open to all players and has many interactive opportunities including discussions and raiding games. Attendees can also check the musical submissions from this year's RaiderVision. Players who focus on the other side of the aisle, the Defenders, are not sitting still though. They have the 2017 Defender Awards going on. @@JGConfig::nice_name("witchcraft_and_sorcery", 2)@@ wrote: After a few years' hiatus, The Defender Awards are back! To counter the plight of raiding, there have always been defenders for the purpose of countering their effects. The Defender Awards allow for a way to recognize the best defenders of those serving, as well as some raiders, in a well-regarded and historical awards competition. The Awards are open to all players, and will have plenty of discussions and fun to be had for all who come! And in addition to all that the NationStates Roleplay Symposium 2017 is coming up soon! @@JGConfig::nice_name("kyrusia", 2)@@ wrote: Are you a roleplayer, or are you interested in getting involved? From Saturday, July 8th, through Friday, July 14th, the Mentor Program (in collaboration with others) will be presenting the NationStates Roleplay Symposium 2017. Including Mentors and collaborators from sub-forums International Incidents, NationStates, NS Sports, the Portal to the Multiverse, and everywhere between, the Roleplay Symposium aims to bring greater interest in different roleplay sub-communities, tech levels, and genres across the forums; roleplayers will be encouraged to get to know one another, introduce others to their communities, and provide their varied, myriad experiences from the NationStates roleplay community. Lectures and new guides will be premiered, as well as panels and workshops to be conducted each day of the Symposium on the NS Mentors Discord; players and participants will be invited to submit their questions and discuss a range of topics, to include worldbuilding, observations on Gameplay from a roleplayer perspective, formatting and thread marketing, a Moderator panel, and much more. Players will be invited to showcase their roleplay regions and Out-of-Character organizations, share their unique cultures, and possibly even rope-in a few new recruits. We may even indulge in a bit of silly fun, from time to time; supposedly there's to be a "Midnight Madness" hour, but you'll just have to find out for yourself... For more information, please drop by the NationStates Roleplay Symposium 2017 thread! We hope to see you there! As you can see there are a lot of fun activities going on, enjoy!{url}
  7. NS -While You Were Leading

    Plenty has been happening on NationStates! I don't like to bother you with every little thing, but here are some of the more notable updates since I posted last: Customized Newspaper Images: A large number of issue newspapers now feature images carefully chosen for maximum journalistic and absurdist effect by our diligent Issue Editors. More Issues: Speaking of which, there are now over 750 issues in total! We had to add a chart to track their numbers because they're coming in so rapidly. For more information on how this happens and why, see this news post from six months ago, back when 600 issues seemed like a big deal. New Issue Chain: And among those new issues is a major issue chain, "The Enemy Within." An issue chain is a storyline that flows over multiple issues, evolving depending on your choices. These spend a particularly long time in development and it's exciting to have a new one. Special Edition Issues: A common problem for national leaders over the years has been failing to notice when a particularly important issue arrives, which may unlock the ability to select a national religion, capital, or customize their own office. You don't want to miss those. They're now visually highlighted as special editions. New Formatting Tags: You can now use the formatting tags , , and to prettify your text on Regional Message Boards, World Factbook Entries, and in telegrams. Faster Daily Updates: The speed of the global daily update was cut in half, allowing those nations who enjoy the push and pull of interregional global warfare to conduct their business with less waiting around. Nation API Private Commands: The NationStates API continues to expand, and now offers the ability for technically advanced national leaders to control their nations via remote automated script. Telegram Inclusion/Exclusion Filters: Filter Recruiters gained new targeting options, so that telegrams can be sent to, for example, only the WA members of certain regions, or nations that will one day be founded in a particular region. And More! Prettier colored bars in World Census ranking tables, clickable times for the World Activity feed, an auto-pluralization upgrade, backend engine improvements... and bug fixes! Lots of bug fixes! Plus! We have a new admin! @@JGConfig::nice_name("eluvatar", 2)@@ has been a Tech Modling for quite a while but was recently trapped into becoming a full admin. {url}
  8. NS -Peace Returns to the Land

    The non-irradiated part of the land, that is. If you survived the nuclear apocalypse, congratulations! If you didn't, thank you for nuking! Stats and final leaderboard to come. As I write this, no more nukes can be launched, but there are a few still in the sky. Stand by! Update: Final Leaderboard Faction Score Region 1. Augustin Alliance 45,938 Conch Kingdom 2. Jak Attack 41,050 The Black Hawks 3. International Geese Brigades 26,813 Rushmore 4. The International Brigades 25,814 The Internationale 5. Atlas 25,050 Atlas 6. The Best Pacific! 24,590 The West Pacific 7. The North Pacific 22,206 The North Pacific 8. TCB Official 19,880 The Communist Bloc 9. North Atlantic Treaty Organization 19,374 North American Free Trade Agreement 10. EXODYNOMITE 17,412 Exodus Full Leaderboard Congratulations to Augustin Alliance of Conch Kingdom! They are our "winner," in the sense that nuclear wars can be won, with an impressive 45,938 points. Special mention to "runner-up" Jak Attack of The Black Hawks with 41,050 points, who also recorded by far the most strikes, landing 123,843 nukes. In total, there were 2,378,022 nukes launched, with 1,236,500 scoring (striking a target that wasn't already fully irradiated). More than 3.2 million nukes were targeted in total. That's a lot of nukes. But what I thought was impressive how quickly tactics and strategy evolved, given that nobody knew what was coming or how things worked at first. You would think that given a second chance, it might become even more strategic. But of course, there are no second chances with nuclear weapons. Unless.... Update 2: It has been pointed out to me that "second runner-up" International Geese Brigades finished with zero radiation. That's not bad. Update 3: NSindex has an excellent article on N-Day with more stats and observations! {url}
  9. NS -Peace Returns to the Land

    The non-irradiated part of the land, that is. If you survived the nuclear apocalypse, congratulations! If you didn't, thank you for nuking! Stats and final leaderboard to come. As I write this, no more nukes can be launched, but there are a few still in the sky. Stand by! Update: Final Leaderboard Faction Score Region 1. Augustin Alliance 45,938 Conch Kingdom 2. Jak Attack 41,050 The Black Hawks 3. International Geese Brigades 26,813 Rushmore 4. The International Brigades 25,814 The Internationale 5. Atlas 25,050 Atlas 6. The Best Pacific! 24,590 The West Pacific 7. The North Pacific 22,206 The North Pacific 8. TCB Official 19,880 The Communist Bloc 9. North Atlantic Treaty Organization 19,374 North American Free Trade Agreement 10. EXODYNOMITE 17,412 Exodus Full Leaderboard Congratulations to Augustin Alliance of Conch Kingdom! They are our "winner," in the sense that nuclear wars can be won, with an impressive 45,938 points. Special mention to "runner-up" Jak Attack of The Black Hawks with 41,050 points, who also recorded by far the most strikes, landing 123,843 nukes. In total, there were 2,378,022 nukes launched, with 1,236,500 scoring (striking a target that wasn't already fully irradiated). More than 3.2 million nukes were targeted in total. That's a lot of nukes. But what I thought was impressive how quickly tactics and strategy evolved, given that nobody knew what was coming or how things worked at first. You would think that given a second chance, it might become even more strategic. But of course, there are no second chances with nuclear weapons. Unless.... {url}
  10. NS -Peace Returns to the Land

    The non-irradiated part of the land, that is. If you survived the nuclear apocalypse, congratulations! If you didn't, thank you for nuking! Stats and final leaderboard to come. As I write this, no more nukes can be launched, but there are a few still in the sky. Stand by! {url}
  11. NS -The Nuclear Option

    Some people say the only way to win a game of Global Thermonuclear Warfare is not to play. We'll see about that! It's now possible to develop nuclear weapons, target your enemies, and watch your great metal birds arc across the atmosphere until they either impact your target or are shot down by an advanced satellite defense network, whichever comes first. If this sounds like something your nation would do, get started by picking a Faction! Choose a Faction The war will last for 36 hours, after which nations will be swept clean of radiation. Arms Agreement in: Update: For all your post-apocalyptic needs, please enjoy Vault 41, the new forum. Update 2: Targeted nukes now return to your stockpile if not launched within 1 hour. {url}
  12. NS -The Nuclear Option

    Some people say the only way to win a game of Global Thermonuclear Warfare is not to play. We'll see about that! It's now possible to develop nuclear weapons, target your enemies, and watch your great metal birds arc across the atmosphere until they either impact your target or are shot down by an advanced satellite defense network, whichever comes first. If this sounds like something your nation would do, get started by picking a Faction! Choose a Faction The war will last for 36 hours, after which nations will be swept clean of radiation. Update: For all your post-apocalyptic needs, please enjoy Vault 41, the new forum. Update 2: Targeted nukes now return to your stockpile if not launched within 1 hour. {url}
  13. NS -The Nuclear Option

    Some people say the only way to win a game of Global Thermonuclear Warfare is not to play. We'll see about that! It's now possible to develop nuclear weapons, target your enemies, and watch your great metal birds arc across the atmosphere until they either impact your target or are shot down by an advanced satellite defense network, whichever comes first. If this sounds like something your nation would do, get started by picking a Faction! Choose a Faction The war will last for 36 hours, after which nations will be swept clean of radiation. Update: For all your post-apocalyptic needs, please enjoy Vault 41, the new forum. {url}
  14. NS -The Nuclear Option

    Some people say the only way to win a game of Global Thermonuclear Warfare is not to play. We'll see about that! It's now possible to develop nuclear weapons, target your enemies, and watch your great metal birds arc across the atmosphere until they either impact your target or are shot down by an advanced satellite defense network, whichever comes first. If this sounds like something your nation would do, get started by picking a Faction! Choose a Faction The war will last for 36 hours, after which nations will be swept clean of radiation. {url}
  15. One thing I think we should all be proud of is that no two democracies on NationStates have ever gone to war with each other. Or two nations of any type. No matter how great our differences, we've always been able to resolve them through diplomacy and compromise, as opposed to a violent emptying of nuclear arsenals that endangers all life on the planet. We should appreciate this while we can. Nuclear apocalypse begins in: {url}
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